Eco
Collaborate with players to create a thriving society while managing natural resources responsibly. The game features a procedurally generated world filled with diverse species and ecosystems.
Packages start from £6.99/month

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Mods are additional files that can alter or extend the functionality, content, or mechanics of a game, offering players enhanced customization options, new features, and gameplay experiences.
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In Eco, players are dropped into a procedurally generated world on the verge of a global catastrophe—a meteor is set to impact the planet in 30 real-time days. The only way to stop it is by advancing technology and creating a civilization capable of fending off this disaster. However, every action players take within the game has an impact on the simulated ecosystem, meaning that careless exploitation of natural resources could lead to environmental collapse long before the meteor even arrives.
This creates a balancing act where players must work together to manage resources, create infrastructure, develop technology, and build a thriving society—all while carefully monitoring the health of the environment. Unlike other resource-management games, Eco forces players to account for the long-term consequences of their decisions, making sustainability a central theme in gameplay.
Eco’s gameplay is deeply rooted in systems thinking, with a focus on cooperation and thoughtful decision-making. The game’s mechanics reflect real-world ecological and societal challenges, and players must navigate these as they build their civilization. Players gather raw materials such as wood, stone, and food to build structures, tools, and other necessities. However, overharvesting resources can lead to environmental damage, such as deforestation or soil depletion, which can disrupt the balance of the ecosystem.
Eco features a robust in-game economy that allows players to create their own markets, set prices, and trade goods. The economic system requires players to think about supply and demand, resource scarcity, and long-term sustainability, reinforcing real-world lessons about how economies interact with environmental health. Players can form governments and pass laws to regulate activities like pollution, resource extraction, and land use. This mechanic introduces political elements to the game, forcing players to negotiate, vote, and reach consensus on the best strategies for maintaining balance between growth and preservation.
One of Eco’s most unique features is its detailed ecosystem simulation. Every plant, animal, and resource in the game is part of an interconnected system that responds dynamically to player actions. For example, hunting too many animals can lead to extinction, while polluting water sources can cause plants and wildlife to die off, creating food shortages for players.
Eco is primarily a multiplayer game, encouraging players to collaborate and pool their knowledge and skills to build a sustainable society. This cooperative gameplay underscores the importance of community and shared responsibility in addressing environmental challenges. Each player often specializes in certain skills or trades, necessitating interdependence to succeed.
The looming meteor adds a layer of urgency to the game. Players must balance immediate technological advancement (to prevent the catastrophe) with long-term environmental stewardship. Rushing to advance without regard for the planet’s health could lead to ecological collapse, rendering the effort to stop the meteor meaningless.
Eco isn’t just a game—it’s a teaching tool. By mimicking the delicate balance between human progress and environmental sustainability, the game helps players understand the real-world consequences of resource exploitation, pollution, and climate change. It fosters awareness about the complexity of ecosystems, and it promotes critical thinking around issues like governance, economics, and environmental ethics.
For schools and educators, Eco offers a unique way to engage students in lessons about sustainability. Its simulation-based learning approach encourages experimentation, decision-making, and collaboration, helping students understand the ripple effects of their choices on the environment. Several schools and universities have even incorporated Eco into their curriculum as a tool for teaching sustainability, economics, and environmental science.
One of the core lessons of Eco is the idea that unchecked progress can lead to disaster. Players who focus solely on industrial growth or technological development at the expense of the environment quickly find themselves dealing with polluted water, extinct species, and unusable land. This mirrors real-world challenges, where economic growth often conflicts with environmental preservation. Conversely, players who focus too much on preserving the environment may fail to develop the technology needed to stop the meteor, leading to the destruction of the planet. Eco teaches that true sustainability lies in balance—finding ways to grow and thrive while still respecting the limits of the natural world.
In Eco, no player can succeed alone. The game’s collaborative nature emphasizes the importance of community in addressing large-scale problems. Players must work together, pool resources, and make collective decisions to create a thriving society. This element of cooperation mirrors real-world environmental challenges, which require collective action from governments, corporations, and individuals.
The political system in Eco is particularly interesting because it forces players to engage in dialogue, debate, and decision-making. Laws and regulations must be agreed upon by the community, encouraging players to think critically about how governance can shape the future of the environment. Players can introduce policies on pollution control, resource extraction, or renewable energy, reflecting the real-world dynamics of environmental policy-making.
Eco is more than just a game; it's an exploration of the relationship between human civilization and the environment. By simulating the consequences of environmental mismanagement and the benefits of sustainable practices, Eco provides a powerful, interactive way to engage with real-world ecological and social issues. In doing so, it not only entertains but educates, making it a standout title for anyone interested in sustainability, community collaboration, and environmental stewardship.
When choosing to deploy an Eco instance with us, the server offers you a high-quality gaming experience with optimal performance, reliability, support, security, and customization options.
With our Game Server Hosting, we provide customers with a low latency and fast game play exeperience. The benefits of running your own game server places you in control of what happens, what MODs are installed and who is allowed to play. The server is yours to manage, your server, your rules.
Our versatile and robust infrastructure minimizes downtime by providing backup systems that can quickly take over in case of hardware or network failures. This ensures that services remain available to users even during outages.
Load balancers and redundant server configurations enable efficient distribution of workload, ensuring optimal performance even during peak usage periods. redundant infrastructure provides a robust foundation for ensuring uptime, reliability, and continuity of operations in various environments, including game server hosting, critical business applications, and mission-critical systems.
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The common queries we are asked about Eco hosting
Eco server hosting refers to the process of setting up and maintaining a dedicated server that runs the game Eco, allowing players to connect and play in a multiplayer environment. A dedicated server is a computer that hosts the game world, manages player connections, and enforces the rules of the game, such as player limits, resource availability, and game settings.
Pterodactyl is an open-source game server management panel designed to handle game servers across multiple machines. It allows users to manage and monitor servers using a web interface, making server hosting much easier and more efficient.
To upload your world save, access the File Manager in Pterodactyl's panel for your Eco server. Drag and drop your world save files into the correct directory. Once uploaded, restart the Eco server to load the new world.
Yes, Eco fully supports mods! The game has an active modding community, and players can add or create mods to enhance gameplay, customize features, or introduce new content. Modding in Eco allows players to modify aspects like resources, gameplay mechanics, items, structures, and even add new functionalities that are not part of the base game.
If your server is set to public, it will automatically appear in Eco’s in-game server browser under "Community Servers." Open your server's configuration file, this is typically the Config.eco or Server.eco file located in the server directory. In the file, locate 'PublicServer' and set this to true to make your server visible on the public Eco server list.
Server backups and updates can be managed through the Pterodactyl control panel or by manually configuring backup scripts and update procedures. Regular backups are essential for protecting against data loss, while timely updates ensure that your server is running the latest version of the game.
You are limited by the plan you purchase. Server resources, such as CPU usage and RAM allocation can be consumed if it has too many players on it. Additionally, certain mods or server settings may impact performance or compatibility with other players.
Pterodactyl includes interactive graphs and charts that visualize resource usage trends over time. These graphs may display CPU usage, memory usage, disk I/O, network traffic, and other metrics, allowing you to identify patterns, anomalies, or potential bottlenecks affecting server performance. Mods can increase the demand on your server’s resources, especially if they add complex features or large amounts of new content. Make sure your server has enough CPU, memory, and bandwidth to handle the added load.